Product Launch · XiaoHu Explains

Google Launches Nano Banana 2 Lite and Video Model Omni Flash: 4-Second Image Generation, the Fastest and Cheapest in the Series

Image generation now takes just 4 seconds at about $0.034 per thousand images; the video model Omni Flash opens to developers for the first time on the same day.
At a Glance
  • Google has launched Nano Banana 2 Lite (model codename gemini-3.1-flash-lite-image), the fastest and cheapest image generation model in the Nano Banana series so far: 4 seconds per image, $0.034 per thousand images.
  • Google has opened the video model Gemini Omni Flash (gemini-omni-flash-preview) to developers for the first time. It supports video generation and conversational editing with mixed text, image, and video input, priced at $0.10 per second of video — the same as Veo 3.1 Fast.
  • The two models can be chained together: generate an image with Nano Banana 2 Lite first, then hand it to Omni Flash to turn into a dynamic video, with the Interactions API preserving session context for up to 3 consecutive rounds of edits.
  • Nano Banana 2 Lite is now live across AI Studio, the Gemini API, the Gemini Enterprise Agent Platform, and consumer products including Search AI Mode, the Gemini App, NotebookLM, and Google Photos.
  • Omni Flash currently only supports generating 10-second videos, doesn't yet support uploading audio references or scene extension, and character consistency across shot changes is still unstable.
Stance note: this article is sourced from Google's official blog — it's vendor-provided launch content. The latency, pricing, and capability claims here are all Google's official framing, and the benchmark charts are Google's own self-reported evaluations. This piece presents the official claims as-is; readers should verify with hands-on testing in AI Studio.
1Two Launches, One Day

Google Shipped Two New Models at Once

On June 30, 2026, Google announced it was opening two new models to developers: the image generation model Nano Banana 2 Lite, and the video generation/editing model Gemini Omni Flash.

One handles images, the other handles video — and Google designed them to connect: generate a still image, hand it to the video model, and it comes to life.
Why it matters: Gemini Omni Flash is the first time Google has opened a video model to developers through the API, priced at $0.10 per second of video — on par with Veo 3.1 Fast. Nano Banana 2 Lite's text-to-image only takes 4 seconds at $0.034 per thousand images, making it the fastest, cheapest tier in the current Nano Banana lineup; Google recommends it as a direct swap-in for the original Nano Banana.
Header video from the official announcement post, demonstrating both generative media models. Source: Google official blog
2Official Benchmark

One Official Chart Shows Just How Much Faster and Cheaper This Is

In this official benchmark animation, price sits on the x-axis and latency on the y-axis — the further down-left Nano Banana 2 Lite sits, the faster and cheaper it is.

Image generation and editing: latency vs. price comparison animation
Official benchmark animation: where image generation and editing models sit on "latency" vs. "price." Source: Google official blog
4 sec
Text-to-image time; Google says it's suited for interactive prototyping and quick sketches
$0.034
Cost per thousand images (Google's official per-1K-image figure), roughly ¥0.24 RMB

Google adds that despite the speed focus, Nano Banana 2 Lite still holds up on prompt adherence, character consistency, and text legibility in images — it's not trading quality for speed.

Official demo: generation speed and quality comparison between Nano Banana 2 Lite and the previous Nano Banana 2, on the same "count the animals" task. Source: Google official blog
3Family Tiers

Nano Banana Now Has Four Tiers — Which One to Use

With Lite added, Nano Banana now spans four tiers. These aren't simple high/mid/low configurations — they trade off "speed, quality, controllability" differently, so it's worth knowing what each one is for before picking.

TierModel codenamePositioning
Nano Banana 2 LiteGemini 3.1 Flash Lite ImageSpeed-first. Optimized for near-real-time, high-throughput batch scenarios, with latency pushed to a minimum
Nano Banana 2Gemini 3.1 Flash ImageGeneral-purpose workhorse. High quality at low latency — the best balance of performance and cost
Nano Banana ProGemini 3 Pro ImageFor complex professional scenarios. Strongest control and reasoning, for jobs where accuracy matters more than speed
Nano Banana (original)Gemini 2.5 Flash ImageOfficially marked legacy; Google recommends upgrading to Lite for gains in quality, speed, and cost all at once
Comparison table of Nano Banana 2 Lite, Nano Banana 2, and Nano Banana Pro
Official model comparison table: capability tiers across Nano Banana 2 Lite, Nano Banana 2, and Nano Banana Pro. Source: Google official blog
In Google's words

Lite isn't a stripped-down version — it's Google's recommended replacement for users of the original Nano Banana. The official text states: "you can swap it out now for immediate benefits across key performance dimensions" — in other words, upgrading original-Nano-Banana users to Lite is the officially recommended default move.

4Core Capabilities

A Video Model You Can Finally "Edit by Talking To"

Omni Flash is the model Google previewed at I/O, now handed to developers via API for the first time. It connects Gemini's multimodal understanding with video generation and editing, letting it revise video while listening to natural-language instructions. Google calls out four capabilities — let's go through them one at a time below.

Key Takeaway

Previously, "generate a video, then edit it" often meant stitching together two separate systems. Omni Flash folds generation and conversational editing into a single model: you give it an instruction in plain language, and it keeps editing the already-generated clip — no need to rewrite the full prompt.

Official demo: Gemini Omni Flash in action — conversational video editing and generation via natural-language instructions. Source: Google official blog
conversational video editing

After generating a video, you don't need to rewrite the full prompt — just give a single natural-language instruction to edit the clip you already have.

Say just "pull the camera back a bit" and it does that, without you re-stating the whole request from scratch.
multimodal referencing

You can feed images, text, and video into the generation step all at once as reference material, keeping a character's look or scene details consistent throughout.

Give it a photo of a person plus a text description, and it tries to keep the same face and same setting across the generated video.
real-world knowledge

Omni draws on Gemini's grasp of history, biology, narrative logic, and more, to keep scenes plausible and stories coherent.

When generating a video with a plot, it can lean on this common knowledge to organize shots more coherently, rather than just stacking images.
text and action synchronization

With a simple prompt, text and graphics can be mapped directly onto the timing of actions in the video.

Specify which action corresponds to which line of text, and the on-screen action follows that line's rhythm.
In other words · Conversational Editing

It's like chatting with an editor who's already seen the footage: you say one line, they revise accordingly — no need to restate the full brief every time. That's the difference between "conversational editing" and the old way of "rewriting the prompt for every single edit."

Video editing benchmark chart
Official video-editing benchmark chart (self-reported data). Source: Google official blog
5Chaining Them Together

How the Two Models Connect

Google says the real payoff is chaining the two models: generate an image quickly with Nano Banana 2 Lite, pass that image as a reference to Omni Flash to bring it to life as video, then use the Interactions API to hold onto context and keep editing conversationally.

Nano Banana 2 Lite4-sec image
used as referencepassed to next step
Omni Flashgenerates video
Interactions APIkeeps context, up to 3 rounds of edits

The key here is the Interactions API's multi-turn session context: the model remembers which image or video clip came from which earlier turn, so you can keep editing step by step like a conversation — up to 3 consecutive rounds — without rewriting the prompt each time.

In other words · Multi-Turn Context

Think of Photoshop's history panel: say "add a filter to this one" and the model knows which "this one" you mean, without you having to point it out again. Three rounds of editing is how far back that history panel can go.

Video Still image
A still image progressively becomes a dynamic video along the timeline — the "image → video" chain in action

Google Shipped Three Demos You Can Try Directly

These three demo apps are this chain put into practice — all editable directly in AI Studio.

Anywhere: take a selfie or upload a photo, and Lite first "teleports" you to dozens of landmarks; pick one, and Omni Flash turns it into an animated clip of that location. Source: Google official blog
Space Lift: an interior design demo — upload a room photo to generate several renovation concepts, pick one, and Omni brings the design to life with camera movement. Source: Google official blog
Omni product studio: turns a still image from Lite into an e-commerce showcase video — one interaction, one image-to-video result. Source: Google official blog
6What It Means for Developers

What This Actually Unlocks for Builders

Putting the capabilities above into practice, this release unlocks three kinds of use cases.

One, image generation cost drops to about $0.034 per thousand images (roughly ¥0.24 RMB), 4 seconds each. Batch image generation and rapid prototyping can now run on a much smaller budget — the marginal cost of trying things becomes very low.

Two, video generation plus conversational editing is now directly available via API for the first time. Developers no longer need to stitch together a separate "generation model" and "editing tool" — one API now does both.

Three, image-to-video can be chained. Generate an image, turn it into video, and keep editing for up to 3 rounds — this is what enables interactive apps like renovation previews, landmark tours, and e-commerce showcase videos, and Google's three demos are exactly that kind of template.

7Current Limits

What It Can't Do Yet

Omni Flash is currently a public preview, and Google lists a few limitations itself — worth knowing the edges before diving in, so expectations stay in check.

  • Single video generations are capped at 10 seconds; Google says longer durations are coming soon.
  • In the Gemini API, this model doesn't yet support uploading audio references or scene extension.
  • Video references under 3 seconds fit the API schema, but the model can't process them yet.
  • Character consistency is still limited across shot changes or panning moves; Google says it's being improved.
Side note: watermarking and content provenance
Both models run on Google's own infrastructure, and their output carries a SynthID watermark that can be verified as AI-generated through the Gemini App, Gemini in Chrome, or Search. This is a separate official provenance mechanism, distinct from the capability limits above.
8The Pricing Math

How the New Prices Stack Up

Closing with the actual numbers. Nano Banana 2 Lite lands as "the fastest and cheapest in the series," and Omni Flash lands as "same price as Veo 3.1 Fast" — these are the two hardest pricing signals from this launch.

4 sec
Nano Banana 2 Lite text-to-image time
$0.034
Nano Banana 2 Lite cost per thousand images
$0.10/sec
Omni Flash video output pricing
10 sec
Omni Flash's current per-video length cap

Per-Second Video Pricing: Omni Flash Matches Veo 3.1 Fast

Gemini Omni Flash$0.10/sec
Veo 3.1 Fast$0.10/sec

In other words, Google priced this newly-opened video model at exactly the same per-second rate as the existing Veo 3.1 Fast. On the image side, Nano Banana 2 Lite is the tier Google explicitly names as its recommended replacement for original Nano Banana users — the fastest, cheapest option.

It's our recommended replacement for developers currently using our first version of Nano Banana, you can swap it out now for immediate benefits across key performance dimensions. Google official blog, 2026-06-30
Source: Google's official blog post "Start building with Nano Banana 2 Lite and Gemini Omni Flash," by Alisa Fortin, published June 30, 2026. This article is a visual explainer of that official announcement; all latency, pricing, and capability claims, as well as the benchmark charts, are Google's official framing and self-reported data. Image and video assets are copyrighted by Google.